Demo Void

While Portal RTX is hosting int_menu, recording a demo in a normal map and playing it back shows the demo played back in a featureless brushwork version of the map

An untextured kind of void. Lighting data is captured separately with VRAD, and lighting reveals moving entities.

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23:45 : Cheats and console commands do not work. Inputs are mirrored but not server variables and environment state.
24:24 : Noclipping works when recording a demo in spectator mode

Noclipping works in gmod because it doesn't require cheats

Spectator demos can have multiple effects

  • No findings
  • Game crash
  • Geometry collision (if falling)
  • Geometry sighting (if spectating)

Contains VRAD-ORs

#theory VRAD-OR behavior is also present in the Source Void in SKYCRASH, so I think the demo void is a very limited view into the source void