Compressed video
Some material is "rendered" in a variable bitrate on top of the source engine. This is lower quality and acts like streaming video, except it can be interacted with through the source engine like gameplay.
Seen in
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Spise test 2, 4, 5
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Appearances
- Ordinance views
- Final Transmission
- Map Streaming
- wrong_turn incident, rendered to Portal RTX in Red Room
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Properties
- Reduced color depth
- JPG compression
- Line-by-line "render" effect top-to-bottom and "de-render" effect bottom-to-top
- It doesn't make any sense because the inverse fourier matrix should be the lowest unit in a jpg? Probably an editing error
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Mechanics
- Interactable when part of Map Streaming