ask
ask_v1

A map with a Ouija board. It contains the standard Roman alphabet, along with some Japanese characters. Each character has a unique texture beneath it. A trigger surrounds the map that when crossed tries to make the player say "goodnight" in chat, however it doesn't work due to the player not being the one running the server.
The letters of the Ouija board are breakable. If the correct codes are entered, breaking the door will lead to a unique map (all currently known maps are shown on this page). Incorrect codes will lead to noaccess_v1.
N/A
The board includes the English alphabet (A-Z), the characters Ø, Æ, Å, N̄, an underline and 源 ("source"). Each character has a different graffiti texture from Half-Life 2 underneath. During this stage players on the server can attempt to input a phrase by breaking the characters on the ground, meaning each character can only be used once per phrase. Breaking a character attempts to make the player say the letter in chat, though this only works locally, with Ø being OS, Æ being AE, Å being AO, N̄ being EN, the underline being SPAVE and 源 being GEN. Breaking the door "enters" the phrase, and attempts to make the player say the word BREAK. Breaking more than 8 characters causes the map to reset.
ask_v2

Similar to ask, but now includes a trigger_hurt box called "dill". A new door is also included, which executes "answer2.cfg". Server motd changed from "GO INTO DOOR GAME" to "PLAYER TO DOOR AND KILL GAME"
New door is direct access to quiz; all future ask iterations include the dill box.
Replaced the original ask after the dill incident.
ask_v3

New iteration of ask, now with 3 doors. The new door has a brick texture and 65,000 health; breaking it takes you to mazemazemazemaze.
Adds a portal to mazemazemazemaze.
New iteration of ask after going to subroutine_hello.