Umbrella Man

Depicted as Shadow Men in Interloper 1 thumbnail

2025-10-31 22_24_06-Parsec.png

Called "interlopers" by anomi (IL3)

Behavior:

  • Appearances
    • Attacks the Portal character model with Model Mutilation in SKYCRASH
    • cstrike: Spawns mid-demo, drags POV out of map area after POV fires on UM.
    • spookycoast: Six UM watch as POV is drowned by a non-UM Shadow Men
    • Portal Event: Captures the DM Editor POV, breaking portal and portal RTX and forcing it into the Red Room state.
      • UM was able to spawn in and move around even after Anomi was fully disconnected, so UM is not a live network agent. Closer to an autonomous thing that can be on a computer, and possibly move through source games? (Eida)
  • Model
    • Dynamic props named "CAPTURE" in fortress
    • Dynamic props named "DMNPC-" in higuy (dmnpc_8roias1.mdl), indicating this is a type of DMNPC
    • Uses corpse1 material which is slightly green
    • Mesh named Olive
    • #theory Model kitbash is non-diegetic, based on similar kitbashing notes in element-viewer
  • Behavior
  • Patterns
    • Seem to operate in groups
      • Two UM in cstrike, one hidden
      • Multiple in spookycoast
      • One spawns in with a chime in Portal Event, but one (possibly another, possibly the same one) is visible hiding in a window before that
  • Chime may represent spawning (cstrike) or attention/activation (spookycoast)

#theory Umbrella men don't kill cones, they relocate them (as see in [[ILF#Final Transmission)

Model file is weird

thank you sarahbirbwrangler

Olive/"SERVICE" connection